Character Info

Homid Form

Wolf Form

Were Form

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History & Origin

Vital Stats

Powers

Motivation

Tactics

Paraphernalia

Character Sheet

Danielle's Fate

 

Loup Garou's Character Sheet[s] 

 

Homid Form 

Value Characteristic Points
18 STR 8
18 DEX 24
18 CON 16
18 BODY 16
18 INT 8
11 EGO 2
15 PRE 5
20 COM 5
10 PD 6
10 ED 6
6 SPD 32
10 REC 4
22 END -7
36 STUN 0
  Total 125

Points Powers END
27 Regeneration (4 BODY/Turn); Regenerate: Standard, +0; Not when in contact w/ silver: Seriously, -½  
10 Damage Resistance (10 PD/10 ED)  
4 Enhanced Perception (Hearing, +2 to PER)  
4 Enhanced Perception (Smell, +2 to PER)  
45 Total Powers  

Points Skills, Talents, Perks Roll
2 TF: Riding Animals  
3 Survival 11-
2 KS: genetics 11-
2 KS: literature 11-
3 English (Completely Fluent w/accent); Literacy: Standard, 0  
5 KS: agriculture 14-
7 Riding 15-
9 Tracking 16-
8 KS: wolf behavior 17-
8 KS: occult lore 17-
11 Animal Handler 15-
20 Package Bonus  
80 Total Skills, Talents, Perks  

100+ Disadvantages
15 Acc. Chg - to Crinos w/ angered (14-)
15 Acc. Chg. - to Lupus during full moon (Frequently, Greatly)
5 Color Blind (Infrequently, Slightly)
15 Secret ID - Jean Codere
30 Susc. silver (3d6 STUN/Phase); Condition: Common, +10
40 Vuln. silver (2× STUN and BODY); Attack: Common, +10
13 Watched by CSIS (14-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Mild, -5
10 Subject to CSF orders (Frequently, Slightly)
5 Hunted: common CSF villains (Uncommon, Moderate); Situation: Uncommon, +5; Intensity: Moderate, +0
148 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  125 + 125 = 250 248 = 148 + 100

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 4 0 10/10 10/10 2, 4, 6, 8, 10, 12

 

Wolf Form 

Value Characteristic Points
18 STR 8
18 DEX 24
20 CON 20
11 BODY 2
8 INT -2
8 EGO -4
10 PRE 0
10 COM 0
12 PD 8
12 ED 8
6 SPD 32
12 REC 8
40 END 0
30 STUN 0
  Total 104

Points Powers END
27 Regeneration (4 BODY/Turn); Regenerate: Standard, +0; Not when in contact w/ silver: Seriously, -½  
12 Damage Resistance (12 PD/12 ED)  
36 Running (+18", 24", NC: 48"); Non-Combat Multiplier: ×2, +0 7
5 Superleap (+5", 9", NC: 18"); Non-Combat Multiplier: ×2, +0 1
15 1d6 HKA (Total 2d6); Range: 0; Increased STUN Multiplier: 0 1
10 +2 level w/HTH Combat  
88 Enhanced Senses  
(5) Night Vision  
(20) Targeting Sense (Hearing)  
(20) Targeting Sense (Smell)  
(10) Enhanced Perception (Hearing, +5 to PER)  
(10) Enhanced Perception (Smell, +5 to PER)  
(5) Discriminatory Sense (Hearing)  
(5) Discriminatory Sense (Smell)  
(10) Tracking Scent  
(3) Ultrasonic Hearing  
2 KS: Pack Tactics 11-
9 Stealth 16-
2 Lang: wolf (Fluent Conv.); Literacy: Standard, 0  
206 Total Powers  

250+ Disadvantages
5 Acc. Chg - to Homid w/ unconc. (8-)
40 Vuln. silver (2× STUN and BODY); Attack: Common, +10
30 Susc. silver (3d6 STUN/Phase); Condition: Common, +10
10 Animal: Can't Speak (Infrequently, Greatly)
10 Animal : no manipulation (Infrequently, Greatly)
5 Color Blind (Infrequently, Slightly)
8 Dist. Feat. - human scent; Concealability: Concealable, 10; Reaction: Always noticed & major reaction, +5; vs wolves only: Half, -1
15 Secret ID - Jean Codere
13 Watched by CSIS (14-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Mild, -5
10 Subject to CSF orders (Frequently, Slightly)
5 Hunted: common CSF villains (Uncommon, Moderate); Situation: Uncommon, +5; Intensity: Moderate, +0
151 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  104 + 206 = 310 401 = 151 + 250

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 3 0 12/12 12/12 2, 4, 6, 8, 10, 12

 

Were Form 

Value Characteristic Points
35 STR 25
23 DEX 39
33 CON 46
20 BODY 20
9 INT -1
10 EGO 0
30 PRE 20
-10 COM -10
20 PD 13
20 ED 13
6 SPD 27
30 REC 32
40 END -13
40 STUN -15
  Total 196

Points Powers END
10 Elemental Control (10-pt reserve)  
a-10 Damage Resistance (20 PD/20 ED)  
b-56 Regeneration (8 BODY/Turn); Regenerate: Standard, +0; not in contact w/ silver: Usually, -¼  
c-25 2d6+1 HKA (Total 4½d6); Range: 0; Increased STUN Multiplier: 0 3
11 Superleap (+11", 18", NC: 36"); Non-Combat Multiplier: ×2, +0 2
12 Running (+6", 12", NC: 24"); Non-Combat Multiplier: ×2, +0 2
6 +3 level w/Claw/Bite  
4 Elemental Control (4-pt reserve)  
a-8 Enhanced Perception (all / smell hearing only) (+4 to PER)  
b-16 Targeting Sense (Hearing)  
50 Multiform - Homid; Form: Second, ×2  
32 Multiform - Lupus; Form: Additional, ×1  
240 Total Powers  

250+ Disadvantages
15 Acc. Chg - to Homid w/ unconc. (14-)
15 Acc. Chg. - to Lupus during full moon (Frequently, Greatly)
18 Enraged in combat (14-, 8-); Circumstances: Very Common, +15
20 Dist. Feat. - Werewolf; Concealability: Not Concealable, 15; Reaction: Always noticed & major reaction, +5
5 Color Blind (Infrequently, Slightly)
15 Secret ID - Jean Codere
30 Susc. silver (3d6 STUN/Phase); Condition: Common, +10
40 Vuln. silver (2× STUN and BODY); Attack: Common, +10
13 Watched by CSIS (14-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Mild, -5
10 Subject to CSF orders (Infrequently, Greatly)
5 Hunted: common CSF villains (Uncommon, Moderate); Situation: Uncommon, +5; Intensity: Moderate, +0
186 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  196 + 240 = 436 436 = 186 + 250

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
8 8 3 0 20/20 20/20 2, 4, 6, 8, 10, 12